﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace lumo.display.object2D
{
    /// <summary>
    /// Scalable 2D Object interface.
    /// </summary>
    public interface IScalable2D
    {
        /// <summary>
        /// The scale of the object.
        /// </summary>
        Vector2 Scale { get; set; }

        /// <summary>
        /// ScaleX of the object;
        /// </summary>
        float ScaleX { get; set; }

        /// <summary>
        /// ScaleY of the object.
        /// </summary>
        float ScaleY { get; set; }
    }
}
